Notable locations

A list of notable locations encountered during the campaign:
 * Castle Waiting: A legendary battle site from the Shadow Wars, this ruined castle is shrouded in perpetual mists.
 * Cyneris: Imperial harbour trading in metalworks and ruled by the Guildmasters.
 * Heartspire: A place of spiritual power, sacred to both humans and trolls.
 * Kanthas: A trading town at the edge of the Empire plagued by frequent quarrels with the centaurs in the nearby forest.
 * Krell's Landing: The place where Archmage Krell landed his forces and began the liberation of Aer in the Shadow Wars.
 * Krell's Tower: The ruins of Krell's sanctum and magical college. No one knows what caused the destruction and subsequent catastrophe creating the Sunken Lands.
 * Kyrios: The proud capital of the Empire and headquarter of the Order of Transmuters, Kyrios grew rapidly and now houses the largest population in Keldonia.
 * The Clan Keep of Clan Machnar, built into a mountainside.: The Last Stead is the southernmost stead of the Highlands, run by father and son of House McNeill.
 * Machnar Castle: The Clan Keep of Clan Machnar, built into a mountainside.
 * Owin's Ford: The only ford where the mighty Owin can be crossed this far downriver and a point of high strategical importance.
 * Porikos: The trading hub for western Keldonia is the second largest Imperial city.
 * Rime: A town near the frozen northern coast of Keldonia, its inhabitants are known for their stubbornness and a dour disposition.
 * Scarlet Keep: A remote castle once built to keep invading mountain trolls at bay, now serves as a prison for those that fell out of favour with the Emperor.
 * Synor: A garrison town on the source of the Enithros river, breeds most of the horses for the Imperial Cavalry.
 * The Gap: A wide valley connecting the Highlands and the Borderlands and the easiest way to cross through the mountains.
 * The Thing-Ground: The sacred meeting place of the council of Clans, called the Thing.